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Ghost

Upon their death, the children of the Dragon Gods rise as spirits to the moon, to pass into eternity under the guiding hand of Asha. However, traumatic events can cause the creation of a Ghost, a spirit bound to the material world by a powerful, negative emotion.
By performing a specific ritual, Necromancers can convert Ghosts into loyal servants, under their absolute control.

Ghost Stats:Edit

Name Ghost Might Defense 5
Size 1 Magic Defense 6
Attack Type Dark Hitpoints 21
Damage 3-7 Morale N/A
Basic Growth 7 Initiative 30
Upgrade Growth 3 Movement 5
Max Growth 13 Movement Type Hovering, walker, Ghost Move
Luck 6 Range none
Passive Abilities Incorporeal
Active Abilities Wail of the Netherworld
Generic Abilities Undead, Spirit Form, Emotionless, Vulnerability to Light

Spectre Stats:Edit

Name Spectre Might Defense 6
Size 1 Magic Defense 7
Attack Type Dark Hitpoints 27
Damage 5-7 Morale N/A
Basic Growth 7 Initiative 35
Upgrade Growth 3 Movement 5
Max Growth 13 Movement Type Hovering, walker, Ghost Move
Luck 6 Range none
Passive Abilities Immaterial, Doom
Active Abilities Wail of the Netherworld
Generic Abilities Undead, Spirit Form, Emotionless, Vunlerability to Light

Ability Descriptions:Edit