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Goblin Hunter

Goblins are "degenerate" Orcs, who were originally "failures" in the Orc experiment, born from the blood of lesser demons (mostly Imps). Their fertility being inversely proportional to their physical and intellectual capacities, they have multiplied like rodents. Goblins are small (between 4 and 5 foot tall), scraggy, physically weak, but very swift and agile.
The average Goblin is devious, cowardly, and stupid. They rarely attack unless they greatly outnumber their opponents, preferring sneak attacks and (poorly constructed) booby traps. They will usually run from any show of force. In the Orc armies, Goblins serve as servants, scouts, skirmishers, and sometimes sacrifices for the Shamans, missiles for the Cyclops to hurl, or even food if rations become too low...

Goblin Stats:Edit

Name Goblin Might Defense 1
Size 1 Magic Defense 3
Attack Type Might Hitpoints 23
Damage 2-3 Morale 4
Basic Growth 10 Initiative 35
Upgrade Growth 6 Movement 5
Max Growth 19 Movement Type walker
Luck 5 Range Half
Passive Abilities None
Active Abilities Crippling Traps
Generic Abilities Living, Demonic Lineage

Goblin Hunter Stats:Edit

Name Goblin Hunter Might Defense 1
Size 1 Magic Defense 3
Attack Type Might Hitpoints 26
Damage 3-5 Morale 4
Basic Growth 10 Initiative 40
Upgrade Growth 6 Movement 7
Max Growth 19 Movement Type walker
Luck 6 Range Half
Passive Abilities Vicious Strike
Active Abilities Crippling Traps
Generic Abilities Living, Demonic Lineage

Ability Descriptions:Edit

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