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Creature Name Basic/Upg Ability Name School Active / Passive Effect Description (BH) Cooldown/
Charge
Shark Guard Basic & Upgrade Ferocious Wound Might Passive The <creaturename>'s attack reduces target's Movement by <3> for <2> turns. Target will also be dealt <10>% of the <creaturename>'s damage each turn.
Wanizame Upgrade Blood Frenzy Might Passive The <creaturename> deals +<30>% damage on stacks suffering by Ferocious Wound.
Pearl Priestess Basic & Upgrade Waves of Renewal Water Active Target is healed for <3> Health and dispelled of one random negative effect. Lasts <3> turns. 2 charge
Coral Priestess Upgrade Eyes of the Medusa Might Passive The <creaturename>'s attacks decreases target's Initiative by <10> for <2> turn.
Kappa Basic Leap Might Active A leaping attack, dealing normal attack damage to target increased by <5>% for each square jumped. Target has to be in a direct line to the <creaturename>. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the <creaturename>'s Movement (Current). 2
Kappa Shoya Upgrade Mighty Leap Might Active A leaping attack, dealing normal attack damage to target increased <5>% for each square jumped and <hpdamage> damage (Water) all enemy stacks in a 3x3 area. Target has to be in a direct line to the <creaturename>. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the <creaturename>'s Movement (Current). 2
Spring Spirit Basic Spirit Link Prime Active Creates a "Spirit Link" between target friendly stack and the <creaturename>. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by "Spirit Link". 1
Mizu-Kami Upgrade Spirit Bond Prime Active Creates a "Spirit Link" between target friendly stack and the <creaturename>. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by "Spirit Link". 1
Mizu-Kami Upgrade Lifeguard Membrane Water Passive Increases resistance to damage by <15>%.
Spring Spirit Basic & Upgrade Pain Mirror Prime Passive <10>% of the damage dealt to the <creaturename> is returned to its attackers. Only melee attacks are valid.
Snow Maiden Basic Frozen Touch Water Passive The <creaturename> inflicts the "Chilled" effect with her attacks.
Yuki-Onna Upgrade Frozen Caress Water Passive The <creaturename>'s attacks decreases target's Initiative by <10> for <1> turn and also inflict the "Chilled" effect.
Yuki-Onna Upgrade Ice Shards Water Active Creates a 3x3 trap on the combat map. Enemies moving across it are dealt <10> damage (Water) for each square crossed and inflicted by the "Chilled" effect. 1 charge
Kenshi Basic & Upgrade Challenge Might Passive Challenges the first attacked enemy stack. Reduces its damage by <45>%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.
Kenshi Basic & Upgrade Unlimited Retaliation Might Passive The <creaturename> may retaliate unlimited times.
Kensei Upgrade Four Waves Might Passive Each time the <creaturename> attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to <4> times. Damage is halved by each attack.
Sacred Kirin Upgrade Hailstorm Aura Water Active The <creaturename> attacks target enemy stack dealing <hpdamage> damage (Water) in addition to its normal attack damage. Victims are also inflicted the "Frozen" effect. 3
Kirin Basic & Upgrade Water Flows Freely Water Passive The <creaturename> is immune to effects reducing Movement and Initiative.
Kirin Basic Trail of Mist Water Passive Mist is created on the squares crossed by the <creaturename>. Each mist square reduces Movement of crossing enemy creatures by <1>.
Sacred Kirin Upgrade Trail of Clouds Water Passive Clouds are created on the squares crossed by the <creaturename>. Each clouded square reduces Movement of crossing enemy creatures by <1>. Friendly creatures moving into the clouds are granted an extra action. Creatures can only gain a single extra action in each turn.

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