Add a description of the Dynasty Weapon in the context of game lore.
Available on first Sanctuary campaign map, quite early. Guarded by a group of Water Elementals.
Leveling and Abilities:Edit
|Water Affinity||Increases Magic Power (Water) by <5> and reduces mana cost of Water spells by <10>%.||1||N/A|
|+30 Maximum Mana||N/A||2||100,000 xp|
|Call of the Depths||Calls a Tidal Wave to the combat map. Deals <230> damage (Water) to all enemy creatures. All enemy small sized creatures are pushed back by two squares.||3||1,000,000 xp|
|+5 Magic Defense||N/A||4|
|Ice Barrier||Grants Ice Barrier to all friendly creatures at the start of the combat. Ice Barrier absorbs <225> damage and lasts for <4> turns.||5|